26215816
9781576108734
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Written by the author of the highly successful Game Architecture and Design book (Coriolis ISBN 1-57610-425-7), Patterns in Game Architecture and Design applies lessons learned in GAD to real world projects producing a set of design patterns specific to game development. Expanding upon design and architecture lessons learned in Game Architecture and Design, this companion book introduces design patterns that are common to all types of games. Contains numerous case studies and design patterns to illustrate real world projects and solutions using patterns that can be reused, which is key to efficient game development in the future. Analyzes common game design and architecture mistakes and anti-patterns. Provides documented designs that can be used as game templates that can be expanded on.Rollings, Andrew is the author of 'Patterns in Game Design', published 2002 under ISBN 9781576108734 and ISBN 1576108732.
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