819483
9781558607408
David Eberly introduces the ideas and techniques necessary to create physically realistic 3D graphic environments. As a companion volume to his industry standard '3D Game Engine Design', it shares a similar practical approach and format. A CD-ROM includes the C++ source code described in the main text.Eberly, David H. is the author of 'Game Physics' with ISBN 9781558607408 and ISBN 1558607404.
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