1941009
9781584502791
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This book details the process of creating both music and sound effects for use in interactive multimedia CD-ROMs, Macromedia Flash TM or Shockwave . -based Web sites, and video games. It covers everything from concept to completion of a final product, while teaching the various methods and techniques of audio creation using loop-based and step-based software, wave editors, and MIDI-based sequencers (hardware and software). Hands-on tutorials then show how to use these techniques in practical applications. The book also discusses the hardware and software required to construct a home audio production studio, including how to choose microphones, MIDI equipment, sound cards, and mixing boards. In addition, brief interviews with professional multimedia audio engineers are included.KEY FEATURES: * Teaches techniques and methods for creating audio for various projects, including CD-ROM productions, music compilations, video games, and interactive Web sites* Covers loop-based software (Acid, Plasma), step-based software (Rebrith, Reason, and Fruityloops), wave editors (CoolEdit, CoolEdit Pro, ProTools, and SoundForge), MIDI-based sequencers (SONAR, Cakewalk and Cubase), and hardware-based solutions (Roland 303 Groovebox, Kurzweil K2k Series, and the Korg Trinity)* Discusses the necessary components for the construction of a home audio production studio* Includes a CD-ROM with demos of the programs mentioned in the book, and all the files necessary to complete the projects and tutorialsRobalik, Nick is the author of 'Digital Audio Foundations and Techniques', published 2003 under ISBN 9781584502791 and ISBN 1584502797.
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